Started the skinning but something weird happened and discovered that I was a bigger idiot and didn't merge his vertices together so there were a few holes in his armpits and a vertex that wasn't even joined to anything, had to cut out holes so it could actually be joined and fixed the rest so its all good.
Showing posts with label shoulder. Show all posts
Showing posts with label shoulder. Show all posts
Sunday, 8 November 2015
Fixing the shoulder
Started the skinning but something weird happened and discovered that I was a bigger idiot and didn't merge his vertices together so there were a few holes in his armpits and a vertex that wasn't even joined to anything, had to cut out holes so it could actually be joined and fixed the rest so its all good.
Tuesday, 1 September 2015
Leg second progress
Don't know if its hard to tell but the leg is more square than round, just how I wanted it. Again nothing fancy though he is kinda a simple character....(feel kinda useless that that's all I was able to accomplish......However!! I' am now working on his shoe!!
Though it does look like a tissue box on his foot right now.......but I'm getting there!! Also forgot to mention that is shoulder is sharper that it was before (Special thanks to Captain for showing me how to do that!!!)
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