Showing posts with label asteroids. Show all posts
Showing posts with label asteroids. Show all posts

Tuesday, 4 October 2016

Level 6: Production: Interactive - Update Asteroid in Maya

This is the new asteroid for my group project. I didn't properly put my unity files into my Google drive so I had to quickly whip up another one. Oscar then helped by showing how to add colour, and adjusting the object so it looked more bumpy and rocky.

The first step was to create the object. It's been a long time since I've used Maya but it was hilarious trying to figure out what to do.

Not sure if this was the best screenshot but I'm just showing how bumpy it started to look with some adjusting.

Then added some square looking things for the crate things.

Then some colour was added. I'm happy with how it came out.

Special thank you to Oscar.

Sunday, 2 October 2016

Level 6: Production: Interactive ........am I finished yet?

Ok so I couldn't work on unity at all today cause uuuugh problems *bleh* but think I'm done and now I have to meet up with my team....

Saturday, 1 October 2016

Level 6: Production: Interactive - here we go again untiy

Ok so I had to start again so hating life right now but I'm animating and again just going off the video tutorials.


blah blah blah animating

 blah blah blah fixing

had a but of problem on this part but i managed to do it..........its late, im tired but I've added the animation controls. I was following the tutorials and in my first unity file (before it crashed) I didnt have a 'blinking' animation but i decided to add one (don't know why i called it blinking cause its glowing.....) but I added it anyways...... im tired...

Friday, 30 September 2016

Level 6: Production: Interactive - Unity Why!!?

.................Ok so its late and I decided to open my file and Unity has crashed.........WHY!!!!!!??...........well I guess its a good thing I forgot to send this file to my team..........uuuugh........FML!!!!!!

Tuesday, 27 September 2016

Level 6: Production: Interactive- Starting unti

So I finished my stuff. I didn't know how to show the animation in a video file or gif file so lets just pretend you can picture it glowing XD




Monday, 26 September 2016

Level 6: Production: Interactive- Photoshop animation

Now I'm animating the asteroid. This is the first time I've animated in photoshop. Theres actually not a lot of video tutorials for animating in photoshop but luckily I was able to find 2 good ones. I actually got it completely wrong on my first go and it was such a mess. I forgot to take a screenshot though so you can't see the mess I made XD.

............I actually don't know whats happening right now......xD

 Ok so I finally got the gist of what I'm doing now and here I'm just putting everything into the right position.

 I'm making my asteroid glow but I don't have Flash, Animate or After effects and also I'm completely useless in After Effects so I decided that this would be a lot easier to do in Photoshop.

 Now its done and I'm just adjusting the time/length of the animation.

Then I made it into a sprite sheet/script(?)
I did this by following the tutorials on moodle and going onto johnwordsworth.com and followed these instructions...
It looked really confusing when I first looked at it lol but you just literally download the file, open it and just simply do what the photo shows. And thats how I got my sprite sheet.


Level 6: Production: Interactive- Asteroid progress

Here I started off with a basic crooked shape, I did this by holding down shift and and drawing lines so I could get straight lines. I don't know if theres a simpler way to do this but this is what I decided to do at the moment.

Next I used the lasso tool to outline the side of my asteroid and added a darker colour for a shadow so it had more.....depth? lol i dunno, im trying to use fancy words. I just wanted it to look better XD. (I guess I could also use the lasso tool in the first place to create my asteroid anyways but oh well)

After that I drew a few purple circles on it to make the crates, I made the one on the side darker because of the shadow.

Then I used the lasso tool again to make little details on it and painted it a darker brown.




Sunday, 25 September 2016

Level 6: Production: Interactive

Oh man I forgot to post these ages ago......(i always forget........). This was the first stage of creating my asset. I chose to make an asteroid for our space level. I'm simple experimenting with different shapes outlines and styles. My first asteroid was really detailed but I kept forgetting that my groups art style is very simple, so then I just tried different looks.