Showing posts with label unity. Show all posts
Showing posts with label unity. Show all posts

Sunday, 2 October 2016

Level 6: Production: Interactive ........am I finished yet?

Ok so I couldn't work on unity at all today cause uuuugh problems *bleh* but think I'm done and now I have to meet up with my team....

Saturday, 1 October 2016

Level 6: Production: Interactive - here we go again untiy

Ok so I had to start again so hating life right now but I'm animating and again just going off the video tutorials.


blah blah blah animating

 blah blah blah fixing

had a but of problem on this part but i managed to do it..........its late, im tired but I've added the animation controls. I was following the tutorials and in my first unity file (before it crashed) I didnt have a 'blinking' animation but i decided to add one (don't know why i called it blinking cause its glowing.....) but I added it anyways...... im tired...

Friday, 30 September 2016

Level 6: Production: Interactive - Unity Why!!?

.................Ok so its late and I decided to open my file and Unity has crashed.........WHY!!!!!!??...........well I guess its a good thing I forgot to send this file to my team..........uuuugh........FML!!!!!!

Tuesday, 27 September 2016

Level 6: Production: Interactive- Starting unti

So I finished my stuff. I didn't know how to show the animation in a video file or gif file so lets just pretend you can picture it glowing XD




Thursday, 15 September 2016

Level 6: Production: Interactive

This was the final task for the little cloud we made. The aim for this was to make falling balls bounce of the rainbow. One of my clouds wiggles as well.

Level 6: Production: Interactive

For this task we created a sprite. It is basically a 2D object. This is a cloud.

Level 6: Production: Interactive

Next task- playing with lights again. For this we added a directional light to the scene. This looks a lot more spooky but looks very cool.

Level 6: Production: Interactive

Here we added a reflection light to the metallic ball. If you look back at my previous post you can see the difference and how more appealing this looks compared to the other one.

Level 6: Production: Interactive

This task we another object to the skybox with a neon green light. Just experimenting with lights again. The tiny balls surrounding the inside of the box are there to show how the light only reflects inside of the skybox. I had a bit of a problem with this task because one of the balls wouldn't exactly snap to the corners of the box but it worked out in the end.

Level 6: Production: Interactive

In this task we duplicated the ball we had in our skybox and added to texture to it. I also forgot to mention that in our earlier tasks we made the ball bounce. Unfortunately I don't how to show it so your gonna just have to imagine it (lol). I think the ball without the texture was able to bounce on top of the metallic one but I think that was a error and I was supposed to enlarge the skybox so both balls could have even space for a better example.

Level 6: Production: Interactive

Next task I think we were playing around with the background again but my scene kept crashing and for some reason the light we'rent working for me.

Level 6: Production: Interactive,

Again we have been playing around with the tools in unity and it is back to its original background....

Level 6: Production: Interactive


Here we were playing around with the backgrounds and lights. This scene looks like a scary dream.....

Level 6: Production: Interactive


For this task I believe we were just starting out the basics of unity and experimenting with the tools in the program to later help us create objects for our group game project. Here we are experimenting with the background and a skybox. I used this background because I like the earth tones and  and how mellow it made the environment appeared