These are just some more of my concept designs. For the background Oscar thought it would be more easier and better for the player if the environment/ world was played horizontally instead of vertical. Its basically the same backgrounds as before but I think I was able to make it look a lot better than last time. We all agreed because we are working on one level for now that we should stick to the Underworld. Then I did a few more monsters and just tried to make them look creepy as possible. I really like the first monster, I was thinking of shadow entities and just drew what came to mind.
Showing posts with label characters. Show all posts
Showing posts with label characters. Show all posts
Monday, 29 August 2016
Level 6: Production: Interactive-more concepts
These are just some more of my concept designs. For the background Oscar thought it would be more easier and better for the player if the environment/ world was played horizontally instead of vertical. Its basically the same backgrounds as before but I think I was able to make it look a lot better than last time. We all agreed because we are working on one level for now that we should stick to the Underworld. Then I did a few more monsters and just tried to make them look creepy as possible. I really like the first monster, I was thinking of shadow entities and just drew what came to mind.
Level 6: Production: Interactive-more concepts
These are just some more of my concept designs. For the background Oscar thought it would be more easier and better for the player if the environment/ world was played horizontally instead of vertical. Its basically the same backgrounds as before but I think I was able to make it look a lot better than last time. We all agreed because we are working on one level for now that we should stick to the Underworld. Then I did a few more monsters and just tried to make them look creepy as possible. I really like the first monster, I was thinking of shadow entities and just drew what came to mind.
Level 6: Production: Interactive-more concepts
These are just some more of my concept designs. For the background Oscar thought it would be more easier and better for the player if the environment/ world was played horizontally instead of vertical. Its basically the same backgrounds as before but I think I was able to make it look a lot better than last time. We all agreed because we are working on one level for now that we should stick to the Underworld. Then I did a few more monsters and just tried to make them look creepy as possible. I really like the first monster, I was thinking of shadow entities and just drew what came to mind.
Subscribe to:
Posts (Atom)